“Modern gaming is so toxic and lazy! The Order: 1886 is just a 6 hour shooter that’s mostly cutscenes! Too many games are charging for DLC that should have been in game!”
Pokemon Snap, a beloved game from the N64 was a 2 hour rail shooter that required either a special printer, or multiple trips to a participating Blockbuster just to view the pictures that you took. Dollar for dollar, it was also more expensive to purchase, and cheaper to make, than most modern console/on-disc games.
How long is it without the cutscenes?
My playthrough of The Order: 1886 took about 8 hours, though others have blitzed through it in about 5. There was maybe 90 minutes-2 hours of cutscenes and quick time events in the game, and it was marketed as being a more cinematic experience rather than a gameplay heavy experience.
pokemon snap was a niche title, and most people nowadays don’t seem to really care about the blockbuster photo thing.
the order 1886 is an insanely boring slogfest that promised a load of things and didn’t deliver through on most if any of them. and do i even need to mention destiny?
The point is that the issues that people complain incessantly about now have been around for a long time, it’s just that the complaints are more vocal and accessible now.
As for The Order: 1886, it delivered what it promised, at least from every pre-release footage and interviews that I saw. It didn’t promise to revolutionize anything, but to be an experience, and it was. It wasn’t an incredible experience, but it was what it said it would be, and I enjoyed it enough to fully review the game rather than brush it off. I did the same with Destiny, which did very little of what it promised, so don’t get me started on that