Bevendre

Author, artist, critic, gamer and general annoyance
Skype: thefirstcynedian
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  • I always find it amusingly infuriating how people are shamed for watching cartoons and animation, veritable art forms that take hours, days, weeks, and months to produce even a 15 minute short, but reality TV which is generally contrived schlock with all the effort of renting a camera and turning it on is a thriving entertainment market.

    • 8 years ago
    • 10 notes
    • #animation
    • #reality tv
    • #why?
  • askknightstar replied to your post:I just got home and heard the Nintendo Direct…

    Haven’t seen it. Forgot about it. What’s going on?????

    Largely confirmed release dates, among other things.  News such as Majora’s Mask, Monster Hunter 4 Ultimate and the New Nintendo 3DS XL being released in the US on Feb. 13th, and Wii games coming to the WiiU eshop at half price for the first couple weeks of their availability. 

    • 8 years ago
    • 1 notes
  • I just got home and heard the Nintendo Direct news.  The hype is real!

    • 8 years ago
    • 2 notes
  • Are there any other artists you look up to and/ or are inspired by?
    Anonymous

    angrylittleburd:

    Oh yes, Tons! 
    dr-idiot dragon-buns romanrazor ask-wiggles my-little-mod-blog mod-of-dbl-and-mimu darkfiretaimatsu darkbutcute ickie-vickie shootingstarsafterdark ziards pretty-veins askeverfreerat fleurmod askspades theflashsentryblog nexus-art-stuff tadmod noobtheloser iguanamouth 

    Heck and thats just a few of them! 

    D'awww, Burdbud!

    • 8 years ago
    • 48 notes
  • That Destiny rantview reminds me of the reviews I did last year.  I should do more of those.

    • 8 years ago
    • 1 notes
  • Destiny is good u mad u bad at luck
    Anonymous

    I played Destiny for about a month after it came out and made it up to about level 26.  In that month’s time I never came across a Legendary or Exotic drop, so yeah, I’m unlucky.  Being unlucky in a game doesn’t mean that the game is bad though, having most EVERYTHING in the game be reliant upon a random number generator makes it a bad game.

    Destiny is an MMORPG shooter produced by Bungie, the developers of Halo.  It has great shooting mechanics and feel, but unfortunately 90% of the feel and shooting mechanics, including enemy reactions, behaviors and weapon types are ripped almost 1:1 from Halo.  The shooting feels good, but it’s almost EXACTLY what they gave us in their last series.

    The MMO aspects are poorly implemented at best.  There are random events for people to join in together, but there is a severe lack of interactability between players.  There are only a handful of emotes, and those largely boil down to dancing, no text support (except possibly on PC) and NO VOICE SUPPORT AT ALL unless you are in a party with others in your clan.  There is no trading.  There is no player economy.  There is no vastness as the entire game is broken down into 4 maps that make themselves out to feel large but are largely recycled.  There are only a handful of NPCs in the entire game, and only a couple of those have lines of any form while the others act as half-assed merchants that do not sell anything of worth for actual currency, and items worth buying for credits earned in multiplayer.

    The RPG mechanics are terribly implemented with each class doing largely the same things in the same ways, and this is exacerbated by the subclasses making the differences even more minor.  Compare the character customization in Destiny, which is only visible at the Tower and has NO impact on ANYTHING in the game, despite allowing the player a choice of 3 “races” that again add NOTHING but aesthetics.  Grinding makes up 99% of the game, yet add virtually nothing, as even the lowest level enemies will do the same damage to you whether you wear level 3 armor or 30 armor, and take the same damage with little variation whether you use a level 2 common weapon or 27 Exotic.  The only difference between a level 4 Dreg and a level 24 Dreg is that you CANNOT do damage AT ALL to the latter unless you’re within a couple levels.

    The game is a grinder’s wet dream.  Pure and simple. That does not make a good game.  That makes a repetitive game that rewards heavy time investment with next to nothing unless you happen to roll a good number when you toss the dice.  When a game encourages you to grind in multiplayer to get better it should either reward you for doing well, or help you out after you’ve done poorly.  Destiny does NEITHER and instead randomly gives out loot and gear to random people.  I played matches where one person received a Legendary and Rare drop and everyone else got nothing, and I’ve had matches where everyone received something, yet it was the person who stood in the corner and stared at the wall that received an Exotic.

    Coming from a company like Bungie, which has shown with explicit proof that it can tie in a very solid and immersive world into the hectic action of a shooter the game has no story or world in game.  It does have lore, but it has ABSOLUTELY NO WAY of accessing the lore in game.  You unlock lore in game, but it is only available to view on Bungie’s site when the Tower is largely barren and open.  Acting from the few speaking roles is flat and pointless when it actually comes up, but that’s largely the synopsis of the story as a whole.  Enemies come in 4 factions, who sometimes interact, but the variety is negligible at best and they are so often recycled that it borders on JRPG in repetitiveness.  When your big, epic, end game boss is an earlier and oft repeated enemy, but bigger, you have a problem.

    Destiny has fun gameplay, and for those that live for the grind it has some stuff to offer in the long run.  However, the fun gameplay it has can be found in Halo, especially with the Master Chief collection having  just come out.  The presentation is very good, but pretty much comparable to many other games of this generation.  In every aspect except for presentation and raw shooting mechanics the game is lackluster at best, and piss poor at worst.  

    For all the hype that led up to the game, for all the HUNDREDS OF MILLIONS OF DOLLARS that went into developing the game (or marketing, mostly marketing) the game is a horrible disappointment that masks its mediocrity with repetitious gameplay that instills in SOME a sense of addiction akin to a narcotic.  Just because it’s addicting doesn’t make it good.  Destiny is like crack.  If you’re on it you’ll think it’s great.  If you kicked it you see it for the polished turd it is and you wouldn’t wish it on anyone.

    • 8 years ago
    • 7 notes
  • “Destiny’s a great game!  It has a lot of issues, but I can’t stop playing it!”

    Destiny’s a terrible game with some good shooting mechanics and subpar to terrible everything else. Just because you are addicted to it does not make it a good game on a technical standpoint, or an aesthetic standpoint, and in part invalidates it as a good game from opinion.  It’s addicting, but so is crack, and you would be hard pressed to say that crack is a good thing.

    • 8 years ago
    • 3 notes
    • #destiny
  • “New Pokemon games are too easy!  It’s bullshit!”

    Actually, the new games are no less difficult than the old games.  The only difference is that mechanics changed to allow the grinding to not be as noticeable or necessary, especially after 5th gen hurt experience mechanics hard.  If you think 6th gen leveling is too easy there’s a simple fix: TURN OFF THE EXPERIENCE SHARE.

    • 8 years ago
    • 13 notes
    • #Pokemon
    • #x and y
    • #oras
  • Bad news: The shiny Beldum event in ORAS ends tomorrow, and many people do not yet have the games, including several friends.

    Good news: I have no drive to draw, but did take the time to collect several extra shiny Beldum for those who will miss the game.  I only have 4, but it’s better than nothing.

    • 8 years ago
    • 1 notes
  • Audinite, Aggronite, Alazazite, Beedrilite, Glalitite, Lucarionite, Mewtwonite X and Y, and Venasaurite. (Hey, you asked.)
    ask-the-protege

    Audinite: If you lived in the pokemon universe, what kind of job would you have? (i.e., trainer, breeder, contest person, ranger, etc.)

    I’d say trainer, and breeder.  It’s what I tend to do in the games, why change that?

    Aggronite: What matters more - Attack or Defense?

    Beat yourself raw against my iron hide! Once you’re worn out, I need only lean forward to win.  In the case of Aggron, it helps that it also hits like a truck.

    Alakazite:  What’s your go-to battle pokemon?

    Gardevoir has become a favorite since the start of 6th gen.  It has good defenses, good abilities, a pretty good movepool, good support options, etc.  That and Fairy/Psychic is a really solid typing.

    Beedrilite:  Which pokemon would you least want to have in real life?

    Yveltal.  Grim reaper bird that sucks the souls out of anything nearby like warm milk?  No thank you.

    Glalitite:  What’s your favorite move?

    Surf.

    Lucarionite:  If you could pick a dream team of six pokemon in real life, what would it be?

    (Mega) Swampert, Tyrantrum, Volcarona, Lucario, Ditto, Lilligant

    Mewtwonite X:  What’s the most unfortunate thing that happened to you in a pokemon game?

    During a run of Sapphire, maybe Ruby, years ago I came across a shiny Poochyena before I had even gotten to Oldale town.

    Mewtwonite Y:  What’s your favorite thing about pokemon?

    The options and choices you’re given.  Do you want to be competitive?  Do you want to be casual and just enjoy the game?  Do you want to collect every species?  Do you only care about a few that you desperately want?  So many options, and no wrong choices.

    Venusaurite:  What was your first pokemon?

    Squirtle in Pokemon Blue Version all the way back in 1998.

    • 8 years ago
    • 1 notes
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