switch-up-snowfox
asked:
well i actually got farther into volgarr then souls. probably the reason you found volgarr easier to understand is because the controls and mechanics are a bit simpler? *shrug*

I like both games, but they both have the same issues as far as accessibility goes.  Controls are awkward, but manageable, checkpoints are spaced widely apart and combat boils down to knowing an enemy’s attack patterns.  Both also lack a heavy narrative element because the biggest draws are the gameplay and the difficulty.