Bevendre

Author, artist, critic, gamer and general annoyance
Skype: thefirstcynedian
Author, artist, critic, gamer and general annoyance
Skype: thefirstcynedian
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  • Destiny preliminary thoughts

    It’s rather disappointing, and sad, that after playing Destiny for the better part of 3 hours I haven’t been able to find anything that’s ‘good’.  

    I’ve had issues with the controller reading, such that I am unable to fire a weapon after getting off of a vehicle, and said weapon is prone to random releases of ammo when I use an ability.  The Sparrow vehicle feels virtually identical to a Mongoose, so useless in combat at the moment and often unwieldy when trying to make a sharp turn.  Weapons and armor don’t act or really feel unique, with weapons fitting into generic categories and doing the exact same thing, and armor being mostly color swaps of other armor (so far.)

    After almost 3 hours playing there’s hardly a semblance of story, and no characters what so ever that stand out as anything other than generic background NPCs, or floating Peter Dinklage guide.

    The game looks and sounds wonderful, but it just plays like a Halo MMO right now, and it lacks everything that I liked about Halo, namely the lore, the story, the characters and the feel of each level and map.  Story missions in Destiny, at least the first 4-5 have literally been: Walk to point on the map (there is no map available, and no minimap whatsoever) fight some enemies (the enemy radar is usable, but weirdly placed and unusual in its design) then fight a boss.  After that, you’d better run for whatever loot is around, because you’re forced out of the mission within 20 seconds of the boss dying.

    Speaking of loot, I have hardly found any.  Enemies only drop ammo, and the occasional quest item, but no armor or weaponry.  Bosses have the same issue.  In nearly 3 hours of play, outside of a scripted event I have found 1 loot container, and it had some currency.

    A lot of the leadup to the game said it was just like Borderlands.  I really wish it was.  Borderlands is satisfying, and when an enemy falls in a shower of money and loot it is extremely gratifying.  There has been no satisfaction or gratification in fighting anything in Destiny so far.  It’s felt more like a chore than a necessary thing to get into any combat.

    I really hope I’m just being too critical, or that things change soon.

    • September 9, 2014 (8:57 pm)
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